Eye on Innovation
participatory design
- A Mobile Health App to Support Patients Receiving Medication-Assisted Treatment for Opioid Use Disorder: Development and Feasibility Study
- What’s Up with Everyone?’: The Effectiveness of a Digital Media Mental Health Literacy Campaign for Young People
- Co-designing a digital mental health platform, “Momentum”, with young people aged 7-17: A qualitative study.
- Gaming My Way to Recovery: A Systematic Scoping Review of Digital Game Interventions for Young People’s Mental Health Treatment and Promotion
- An Audio Personal Health Library of Clinic Visit Recordings for Patients and Their Caregivers (HealthPAL): User-Centered Design Approach
- Workshop on implementation science and digital therapeutics for behavioral health
- Perceived drivers and barriers to the adoption of eMental health by psychologists: The construction of the Levels of Adoption of eMental Health model
- Design considerations for mHealth programs targeting smokers not yet ready to quit: Results of a sequential mixed-methods study.
- Enhancing self-efficacy for help-seeking among transition-aged youth in postsecondary settings with mental health and/or substance use concerns using crowd-sourced online and mobile technologies: The Thought Spot protocol.