Eye on Innovation
education
- Fun and Games: Improving Youth Opioid Awareness
- Elena+ care for COVID-19, a pandemic lifestyle care intervention: Intervention design and study protocol.
- How Can We Speed Up Adoption Of Digital Therapeutics?
- Participant Engagement in a Transmedia Storytelling Web-Based App Intervention for Mental Health of Latina Women: Qualitative Analysis.
- Adolescents’ and young adults’ experiences of a prototype cancer smartphone app.
- Developing a theory-driven serious game to promote prescription opioid safety among adolescents: Mixed methods study.
- A Yale Doctor Is Using a Video Game to Fight the Opioid Crisis
- Machine Learning 101: Promise, Pitfalls and Medicine’s Future
- For Employees Struggling with Addiction, Digital Tools Can Be the First Step Toward Treatment