‘Can Video Games Help Prevent Addiction?’ (The Boston Globe – September 25, 2024 – Full Article)
Article Excerpt: On Wednesday, Dartmouth Innovation Accelerator for Digital Health announced awards totaling $175,000 to three projects it deemed promising. (Lynn) Fiellin’s company (Playbl) received the top prize of $75,000.
“We’ve seen that you can get really big clinical effects with these types of tools, not only in helping people with changing self-defeating patterns of drug use, but also lots of mental health applications, helping depression and anxiety disorders,” said Lisa Marsch, the founding director of the Center for Technology and Behavioral Health at Dartmouth, an interdisciplinary research center and one of the partners behind the accelerator…
Fiellin, who is a professor of biomedical data science at Geisel School of Medicine, said the award will go toward building a platform that education and health care institutions can use, allowing the company to offer their games more widely.